I had the incredible opportunity to speak at the Computer Vision for Video Games (CV2) workshop at CVPR 2025, held in Nashville, Tennessee.
This workshop brought together top minds at the intersection of computer vision and interactive entertainment, exploring topics ranging from real-time perception in gameplay to AI-driven world generation and anti-cheat systems. My talk focused on the dual role of computer vision in modern multiplayer games β how itβs used both to create advanced cheats and to build intelligent systems to detect and counter them.
It was an honor to share the stage with leading researchers and industry experts shaping the future of gaming technology. Being part of CVPR β one of the most prestigious conferences in the field β was both humbling and energizing.
For more details, you can check out the workshop site and the full list of invited keynote speakers:
Matthew Guzdial