My arXiv paper on generating spoken esports-style gameplay commentary with a vision-language model and text-to-speech — no game-specific code required.
My paper “Content Based Video Narration of Gameplay with Vision Language Models” is now on arXiv: arXiv:2608.14016 (submitted 14 August 2026).

The paper presents a system that generates spoken, esports-style commentary for gameplay videos using a vision-language model and text-to-speech, with no game-specific code.
The paper also includes qualitative analysis and is honest about the limitations: hallucinated game states, and prosody artifacts introduced by time-scaling the audio.
Related project writeup: Content-Based Video Narration Using Deep Learning.